| Author | 
        Thread Statistics | Show CCP posts - 11 post(s) | 
      
      
      
          
          Vyktor Abyss 
          The Abyss Corporation
  
          
                 | 
        Posted - 2007.04.24 14:23:00 -
          [1] 
          
           
          Edited by: Vyktor Abyss on 24/04/2007 14:19:44
  Great job chaps....
  Just wanted to say I'm really liking the original notofier at the top of BPOs.
  It makes sorting BPOs from BPCs much less of a chore without having to scroll down each BP to find the BPO.
  Little improvements and things like that are why CCP are the best. Good work, go have a beer or seven tonight!
  - Ideas are my business...maybe thats why I'm always skint! Please read my ideas | 
      
      
      
          
          Vyktor Abyss 
          The Abyss Corporation
  
          
                 | 
        Posted - 2007.04.24 15:30:00 -
          [2] 
          
           
          Err....hang on....where the hell has my Salvage Drone Operation skill gone?!?!?!
  I know its redundant, but i spent an afternoon getting it and trained it to level 1 so that someday I could make love to the Drone Hive Mother and rule the drone regions!!!
  Seriously though chaps...What's going on?!?
  - Ideas are my business...maybe thats why I'm always skint! Please read my ideas | 
      
      
      
          
          Vyktor Abyss 
          The Abyss Corporation
  
          
                 | 
        Posted - 2007.04.25 10:48:00 -
          [3] 
          
           
          Regarding the Salvage Drone Operation skill being deactivated and not viewable due to the fuctionality not being in the game:
  I'm not too upset about this since I knew the skill was 'useless' at this time, HOWEVER...it seems a rather inconsistant approach CCP has to this, and that is what I'm finding misleading and now slightly aggreivating.
  As has been mentioned, there are LOTS of other skills that are 'useless', some of which I've also trained like Mobile Refinery Operation and Starbase Tactical Officer...
  These skills I never knew where useless at the time I trained them and I've only since found out.
  Anyway - my beef is now if it is THAT easy to remove/deactivate these skills until the functionality is implemented then why have you not done so with ALL these 'useless' skills to provide a consistent and 'new player friendly' approach to training skills.
  I'm sorry, but its not the players fault that you are half-implementing things to TQ. Please be consistent and stop expecting players to determine the useful from the 'useless' functionality available by investing their time.
  (For example - for a while I wanted to be a smuggler with Black market trading/snake implants etc etc, only to discover later that this wasn't viable as Black Market Trading doesn't work!)  
  Please look into this - Thanks, Vyk.
  - Ideas are my business...maybe thats why I'm always skint! Please read my ideas | 
      
      
        |   | 
          |